Published: June 4, 2025
Editor’s pick
WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
By Kenwright · Books · Computers & Technology · Graphics & Design · Web Development
WebGL isn't just for 3D - it's a gateway to unlocking the full potential of your GPU, whether you're rendering immersive scenes, crafting dynamic data visualizations, or harnessing parallel computing for blazing-fast…
What this book actually gives you
Master WebGL and GLSL to build high-performance graphics and compute applications in the browser.
This all-in-one book covers everything from basic rendering to advanced GPU compute techniques using WebGL and GLSL. Whether you're building interactive 3D scenes, scientific simulations, or data visualizations, this book equips you with the tools and knowledge to harness the full power of the GPU in the browser.
You’ll especially enjoy this if you want to…
- Learn WebGL and GLSL from the ground up.
- Build real-time 3D and compute applications.
- Optimize performance for browser-based graphics.
- Explore creative coding and data visualization.
Where this fits in your learning path
Use this book after you’re comfortable with basic syntax but before you dive into highly specialized papers or production frameworks.
Many readers pair it with online courses or tutorials—using the book to deepen concepts and the course to provide structure and deadlines.