Published: August 1, 2016
Editor’s pick
Vulkan Graphics API: in 20 Minutes (Coffee Break Series)
By Kenwright · Books · Computers & Technology · Programming · Game Programming
This book introducing the reader (you) to the Vulkan cross platform 3D graphics API - including simple tutorials and samples. We address questions, such as, Do we need another graphics API? What is special about Vulkan?…
What this book actually gives you
Vulkan Graphics API: in 20 Minutes (Coffee Break Series) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.
Vulkan Graphics API: in 20 Minutes (Coffee Break Series) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.
You’ll especially enjoy this if you want to…
- Master practical coding skills.
- Explore real-world projects.
- Accelerate your learning curve.
- Demystify advanced technical topics.
Where this fits in your learning path
Use this book after you’re comfortable with basic syntax but before you dive into highly specialized papers or production frameworks.
Many readers pair it with online courses or tutorials—using the book to deepen concepts and the course to provide structure and deadlines.
Visual snapshots
A few shelf and mock-up views of Vulkan Graphics API: in 20 Minutes (Coffee Break Series), to help you picture it in your own workspace.